- Brand Promotion Throught Computer Games on the Example of Second Life
Object's details: Brand Promotion Throught Computer Games on the Example of Second Life
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Studia Ekonomiczne - Akademia Ekonomiczna im. Karola Adamieckiego w Katowicach.
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- Description: Seria: Zeszyty Naukowe Wydziałowe Uniwersytetu Ekonomicznego w Katowicach ; 205 ; Marketing communication: selected issues
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- Resource Identifier: oai:reader.digitarium.pcss.pl:160386
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See also
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Creator:Rydzewski, Rafał
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Contributor:Rudny, Włodzimierz. Red.; Żak, Katarzyna. Red.
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Type:artykuł
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Date:2017
Type:artykuł